This series focuses on the creation of the original version of my 3D plotting software MathGraph3D. This first part is concerned with the overall structural components of the software.
Before getting into any actual algorithms or math, it’s necessary to set up an outline for how the code will be structured. I decided to create a manager class called “Plot” that would handle everything to do with 3D space and all objects in the calculator. There are five main operations that the Plot must be ...

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# mathematics

# Building a 3D Boat in Desmos

The graphing calculator Desmos recently held a competition called the Global Math Art Contest. People aged 13-18 submitted artwork they created with the graphing calculator using combinations of math curves. The judging is based on creativity, originality, visual appeal, and the math used to create the art. As a person with little artistic talent, I had to rely on the use of math category to get my edge. So I decided to create a rotatable 3D boat that moves and tilts according to the waves in t...

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